Learn to develop photos in a traditional dark room setting and watch a story develop before your very eyes. Inspired by the Modernism art movement, this is an educational VR-like game where players go through the various steps to develop photos using analog methods. Developed by a team of six graduate students using Unity over the course of 14 days.
As the Gameplay Designer, I created the user experience flow for the game. Pictured below is a distilled/stylized version that is in the game for players to use as a tutorial/instruction sheet. All text on paper that was placed in-game was designed by me, and utilized by engineering to create gameplay steps.