The anticipated rhythm update to Space Invaders has finally arrived! Use the power of music to help your alien musician abduct concertgoers at this year's Coachella. Developed over the course of 14 days by a team of six grad students using HTML 5.
This project required a prominent soundtrack, and needed to be rythmic as a core piece of gameplay. I created the original soudtrack, and later collaborated with an engineer on the team to refine variations to the rythm.
Using Jira on this project was really nice because it allowed me to track what all of the engineers were doing and to help move tasks to places where they could be completed.
Using Jira on this project was really nice because it allowed me to track what all of the engineers were doing and to help move tasks to places where they could be completed.